9/9/2023 0 Comments Wormsnet hostbuddyNo - then wait for connections from joining players.Īre both we and the host behind different NATs? Yes - then connect to any joining players. Is our local IP address different from our externally reported IP? This was to reduce the problems people would have when connecting. Playing a game between two NATted players has been disabled. Check your network connection!"Īlthough i managed to join a game, but only once. "The game host has not replied to your request to add the team. but just the ESSENCIAL ports to join a game.Īfter this I've already redirect the ports on the list:Īnd i still get the same message, most of the times. I would like to know witch ports do i need do redirect if i want to JOIN a game, (NOT CREATE ONE) using a router. its the outside that can not reach me if i don't redirect the ports to my pc! I don't have a firewall, i can acess all ports outside. I think this appears because i use a router to connect to the internet. The game host has not replied to your request to add the team. the players appear all white, (i have the same version) but when I try to select a team apears the following message: I see all the players and i can select a game. I've tried to play Worms 3d on-line by the "Wormnet". There's probably other symptoms too but, this seems to be an obvious sign. Hope that helps :)ītw, it seems to me that an easy way to tell if the mentioned problem of the host and client being behind firewalls is causing your difficulties for joining or 'joinees', is if a team cannot be selected. Ports are ports, NAT is merely the type of firewall you have and does not need specific information just for it. I double-checked what ports are used by trojans and worms, the only potential issue I found was the IRC port which, is why I tried removing it. The info supplied is sufficient to configure your NAT firewall but, you need to open all of the ports mentioned, in addition to the ones you already mentioned you have opened. I did later close the IRC port and that caused no problems. I set all those ports, as specified in this thread, and it worked. No one can't say for sure what ports are really needed. Some ppl say that you need to forward like >10 ports, some that only 4 is enough. Every unofficial post about these settings conflict with each other. There is several posts about nat settings, but none from team17 staff. The guy that started this thread and has been replying IS T17.Īgreed, but he didn't mention anything about nat ports, only settings for firewall. To check are you behind nat or not go to command prompt and type "ipconfig". Usually this natting is performed dsl box or within isp's routers. When that is available router will forward those packets into desired local ip. That's why there has to be routing info for certain ports. When ppl connect to that public ip from outside router doesn't forward the data anywhere by default. I bet that noone has finished 3 round game cause either connections drop or game crashes - 2nd reason is more common :/ Patch up guys - I bought this game with real cash.įyi for ppl who doesn't know difference between nat and firewall. And what comes to network game itself, well - geez. Irc ports cause they are only for outgoing traffic, so whatĪre the ports what are for incoming traffic only?īut there is still some problems with connection left. and dont say all - I really won't start forwarding any public What ports you need to _forward_ from dsl box to localĬomputer if you have _NAT_ configured into it ? Have an _official_ answer from team17 staff: Ok this firewall info is nice, but I really would like to Close the connection properties by hitting OK. Click on 'Settings' button at bottom of dialogue.ĩ. Implement each of the below rules in your firewall of choice.įor Windows XP Internet connection firewall, create each rule as followsĤ.select your connection and right mouse button and propertiesĥ.Ensure that Internet Connection Firewall IS checked.Ħ. The game will not successfully play if both the game host and a client are behind separate NATs or firewalls. Here are the actual rules that Worms 3D will require to work properly. The readme file was seriously lacking in the area of network support.
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